You all did great work on Saturday, there was some quite complex thinking to be done to figure it out but you did great!
the player picks a level of difficulty and the computer chooses 2 random numbers to add (subtract or multiply- whichever you choose!) together and show the numbers to the player. Fr this we needed 2 SPRITES and 4 VARIABLES called SCORE, LEVEL, NUMBER1 and NUMBER2 as well as 2 BACKDROPS.
The player then has to enter an answer to the equation and the computer tells them whether they are wrong or right.
We repeated the ask/answer questions 5 or 10 times. Can you figure out where the REPEAT loop fits?
We also had a second sprite who reacted positively to correct answers BROADCAST and negatively to wrong answers BROADCAST. You can use whatever sprites you like and change their look whatever way you like. One coder added a puppy as their second and had him bark whenever an answer was correct.
After all the questions were asked we had the 1st Sprite SAY – Game Over! and BROADCAST Game over so that the backdrop changed and music played. There are two ways to change the backdrop- see below!
Can you improve our game??! Can you figure out how to subtract or multiply instead of add? Can you get the computer to add three numbers together or give the user 3 level options like: easy, medium or hard? The notes for the Maths Game are here: CDA-S9-Week_4_20-MathsGame.pdf
Thank you so much to Eoin you led the session on Saturday, I think you all enjoyed it. I think you will agree that our two Black Belt Mentors did really well leading their first session. So thank you Ruaidhrí and Eoin
Eoin did a Christmas Scene with you. Here a some screenshots of the code.
See you all on Saturday and Remember bring your own drinks!
Last week I showed you how to control and move a Sprite, this week we didn’t use any Sprites, everything happened on the Background, but we were still able to create movement.
We created a Timer, this is a piece of code that can be added to any game and is a great one to know.
Every time a the correct key was pressed, the next Background would appear.
For the first time this year we did a Broadcast. This is useful when you want one part of the code to communicate with another part of the code. We used this so that when the last letter was typed, a message was broadcast to stop the timer and display it.
This coming week is the last one before our midterm break. I am going to show you a couple of techniques for showing movement. We will use costumes for the Sprites and it will be Halloween based.
Then everyone is going to work on their own game, based on the Boo Challenge. You do not have to enter the competition if you do not want, but you will use it as your idea for you game.