This week I thought we might dip our toe into the Blender physics engine, specifically rigid-body physics.
In Blender you might use the physics system for animations, for setting up a complex still scene in a natural way or just, as we are going to do, for the fun of it.
Hope you are keeping safe and healthy. Its lovely weather at the moment so I guess you are outside as much as you can. So when the rain appears again ,maybe you can take a look at this video.
Sorry it took me so long to get another one done, but its up now. Video
After I posted the video, I modified the material a bit and I like the result more than the version in the video. If you want to try, modify the terrain material so it looks like this instead:
It varies the texture a lot more and looks very nice, especially on the snowy peaks.