Thank you all for coming again this week. Today we started looking at the Scratch 3. We had some small issues saving but hopefully all these little issues will get sorted with updates over the next couple of weeks.
This week we did a simple Piano so we could familiarise ourselves with it.
We only had to draw two keys, and then could duplicate these and change the names. The same applied to the code. The code is the same for each key apart from one small change so the note is the appropriate for the key.
REMEMBER! You need to make four changes each time you duplicate:
Hello again everybody.
This week in the Bodgers group we started working on our code for the Mission Zero Challenge.
We began by writing a simple text message on the 8×8 full-colour LED display, then we changed the text and background colours. We then coded a picture by assigning a colour to each of the 64 LEDs on the display. We finished the session by taking a quick look at using the temperature sensor to read the temperature. Here are my slides from this week day 2.
Next week we will recap what we covered this week and we will start to personalise our code for the challenge.
In the meantime, here’s a couple of fun videos on how the Astro Pi computers got to the ISS.
Wow! what a fantastic turnout on Saturday for our first week back this year. We had our highest recorded numbers in the Dojo this week. 245 Ninjas and Parents, incredible.
Our little old room had 130 alone, so probably over 80 of you Ninjas came to start coding and make your first game. I hope you had a good time, I know that I really enjoyed it. There was a really great atmosphere and energy in the room.
Steps 1-3: Install ScriptCraft, Learn how to Connect to a Server, and Create a First Mod
Some people criticise Scratch as being “childish”, but I don’t agree. While it is designed so that even 8 year olds can use it, it is still has all of the key features of ‘adult’ programming languages, as listed in the image at the top of this post.
(Technically, any programming language with variables, decision and loops is Turing Complete.)
Great to see so many of you there on Saturday. This weeks starting point was our game from last week. We wanted to add extra functionality. We added code to the Heart so that something happened when the Hippo touched it. Most people added some sound.
We also made our first variable. We did this so that we could keep track of our score. Using this score we also could add code to make something happen when you reached a certain score and win the game. Again here we added a sound and switched backgrounds.
We learned and used a lot of new code this week and we will see over the coming weeks how we can incorporate it into many different types of games.
Why don’t you try using all the code we have used so far to create your own game. We will take time at the beginning of next weeks session to look at any games that people want to show us.