Hi folks, this week I thought we’d make a simple terrain. We show a few new techniques:
- Using a Displace modifier to distort a plane into something that looks like terrain
- Creating a material that colours different parts of the terrain based on their height
Here’s the video:
Any comments or questions, feel free to leave them below.
The blender file can be downloaded from here.
After I posted the video, I modified the material a bit and I like the result more than the version in the video. If you want to try, modify the terrain material so it looks like this instead:
It varies the texture a lot more and looks very nice, especially on the snowy peaks.