Topic 2: Connecting to Each Other’s Servers

bukkit

(Notes updated September 2015.)

Note: This continues what we started in Topic 1: Getting Started with ScriptCraft and JavaScript.

Next step: Creating our first Scriptcraft mods. https://cdathenry.wordpress.com/2014/10/17/topic-2-connecting-to-servers-and-creating-our-first-mod/

Previously, we installed a Canarymod server and inside it we installed ScriptCraft, a mod that will allow us to build structures in MineCraft by writing JavaScript code.

Canarymod is a Minecraft Server. Therefore, the instructions we followed to connect to it were:

  • Start MineCraft, making sure it’s the same version (1.8 in our case)
  • Choose Multiplayer, then Direct Connect and enter localhost as the server address
  • If this works, in your CraftBukkit window you’ll see a message that you connected.

Here, localhost is actually means “the address of this local computer”.

But you can also connect to a friend’s computer, if you are all on the same network and you can find out their address. (If you are on different networks, things get a bit more complex: you will have to search online about how to set up port forwarding on your router, and you will probably also need a free Dynamic DNS service.)

On a local network, to find your IP address, open a command window. (In Windows, run or search for cmd.) In the command window, enter the command ipconfig and read through to find an entry like this:

Wireless LAN adapter Wi-Fi:
    Connection-specific DNS Suffix . :
    Link-local IPv6 Address . . . . . : fe21:9ba2:9db6:13e9%4
    IPv4 Address. . . . . . . . . . . : 192.168.1.17
    Subnet Mask . . . . . . . . . . . : 255.255.128.0
    Default Gateway . . . . . . . . . : 10.101.0.1

The IPv4 address is what you need. Get a friend to start Minecraft on their computer, then Direct Connect and enter your IP address. They will then be connected to the server on your computer!

This can be handy if you want to work on projects together.

Next step: Creating our first ScriptCraft mods.

5 thoughts on “Topic 2: Connecting to Each Other’s Servers

  1. Pingback: Topic 3: Creating our First ScriptCraft Mods | CoderDojo Athenry

  2. Pingback: ModderDojo Topic 1: Getting Started with ScriptCraft and JavaScript | CoderDojo Athenry

  3. Pingback: Minecraft Modding Taster Session – Week 1 | CoderDojo Athenry

  4. Pingback: ModderDojo Topic 4: Moving from Scratch to JavaScript | CoderDojo Athenry

  5. Pingback: ModderDojo Topic 7: Planning and Building a Complex Structure Mod in Minecraft | CoderDojo Athenry

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