Great to see you all on Saturday.
Last week I showed you how to control and move a Sprite, this week we didn’t use any Sprites, everything happened on the Background, but we were still able to create movement.
We created a Timer, this is a piece of code that can be added to any game and is a great one to know.
Every time a the correct key was pressed, the next Background would appear.
For the first time this year we did a Broadcast. This is useful when you want one part of the code to communicate with another part of the code. We used this so that when the last letter was typed, a message was broadcast to stop the timer and display it.
This coming week is the last one before our midterm break. I am going to show you a couple of techniques for showing movement. We will use costumes for the Sprites and it will be Halloween based.
Then everyone is going to work on their own game, based on the Boo Challenge. You do not have to enter the competition if you do not want, but you will use it as your idea for you game.
Here are the notes from last week in PDF CDA-S8-Week 5-How fast can you Type.pdf
Julie, Iseult, Ruaidhrí and Eoin