This week we took the coin that we created last week and turned it into a pile of a couple of hundred coins.
Here’s a link to the folder where we store all our files . You’ll find a new file in there called dubloon_wip2.blend, containing everything we did this week.
Hi folks, it’s good to be back. This week we created a coin which will ultimately be part of a coin pile. Here are the video instructions:
Here’s a link to the folder where we store all our files . You’ll find a new file in there called dubloon_wip.blend, containing everything we did this week.
Hi folks, thanks again for another fun session today. We continued working on our game controller, moving the thumbsticks into place and creating a D-pad and template button. Here are my video notes:
Here’s a link to the folder where all our files. You’ll find a new file in there called controller_2.blend, containing everything we did this week.
Hi Folks, thanks again for a fun and productive session. My video notes are below.
Here’s a link to the folder where we’ll be saving all our files this year as we progress. At the moment there is one folder and one file, but we’ll keep adding stuff week-on-week.
Great to be back. Here’s a video reviewing the content from week 1. It’s for those who missed the session or just want to refresh the content for themselves.
Hi folks. Inspired by Martha’s post for Explorers, I decided to do one for Modellers. We have a good number of sign-ups already, but if you haven’t expressed your interest yet, here’s a link to the form where you can do so.
Did you know that Blender can also be used as a video editor? Is there nothing it can’t do? (yes) Here’s a little look back at a few of our projects from last year to get your imagination going.
If there’s interest, we might do a little video editing this year, let me know if you like that idea.
Hi folks, here’s the second part of our spaceship video project, as promised. This is our last official video for the year and I just want to take the opportunity to say thanks for being such a creative and fun group. It’s been a pleasure.
Hi folks. I may put up some content over the summer if I get time, but this is Part 1 of 2 of our last proper project this year.
We’re going to model a spaceship in this project (Part 1) and have it fly through space (Part 2).
Here are the video instructions:
Just after I stopped recording I remembered I’d forgotten to switch on “Bloom” which makes the engines glow properly. Make sure to switch this on as shown in the picture below!
A copy of my Blend file can be downloaded from here.
Hi folks, in this video I build and rig a humanoid figure and show how to pose it. I also say “not too terrible” a lot.
This is something that I’d hoped we’d get too all year and I’m glad that I’ve a chance to show it to you here. I hope you’ll have a go with it. Those more artistic than I am may make a better looking human figure, with a bit of luck.
If you manage this and would like to push it further, maybe challenge yourself to see if you can remember how to UV unwrap and texture paint the model? I’d love to see someone give that a go.
Take care of yourselves and I hope to do one or two more videos before we break for the summer.