This week’s challenge is to build a 2-player networked Pong game.
This challenge made use of the networking ideas that we covered when writing a network Chat program and previously when we learned about networking.
The big ideas behind this challenge were:
- Design of a networked program
- Division of labour: there are two programs running on two computers, and we have to decide which is which
- Using variables for exchange of data
Here are the presentation slides from the day, in PDF format: CDA-S2-Challenge14-NetworkPong.pdf
If you would like me to send you these slides in PowerPoint format, feel free to get in touch on Twitter or via the comments!
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