This week, our lead mentor was Martha Madden, who blogs at kidswithskills.wordpress.com.
The challenge was to develop a game with a PacMan character, controlled by the mouse, who has to catch ghosts that move at random.
Coding concepts that we discussed included:
- Design of programs
- Using the Paint Editor in Scratch
Here are the notes from the day (PDF): CDA-S2-Challenge04-GhostCatcher.pdf
If you would like us to send you the PowerPoint slides of my notes, get in touch via twitter or by leaving a comment.