Modellers – Week 16

We continued with our tank. In this session we:

  1. Used an array to generate multiple track segments (treads)
  2. Uses a curve modifier to fit these around our curve
  3. Used a negative scale to mirror some objects
  4. Created a simple terrain with a cloud texture and a displace modifier
  5. Generated a procedural texture for generating camouflage

Which was a lot!

Here are the video notes:

The updated tank model can be found here.

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